![make tomb raider angel of darkness shoot from cover? make tomb raider angel of darkness shoot from cover?](https://gamefabrique.com/storage/screenshots/ps2/tomb-raider-the-angel-of-darkness-05.png)
Mechanic that serves no purpose and I have no idea why it's in the game. Wouldn't it be better to just have a puzzle to activate a lever which then makes me progress? It's a pointless This makes me question why this system is even here in the first But it only makes you stronger when you need to get stronger in order to progress, giving you a pointless task like moving a random crate or discovering a secret path to a health item. People have mentioned that the new strength system rewards you for doing puzzles by making you stronger. "What the hell is your problem, Core Design?!?" "What's up guys, today we're gonna take away the player's ability to sprint, then randomly give it back to them in the middle of the game for no reason and then we'll take it away again right afterwards!" Are you for real? Am I being had? Is this some big practical joke? This isn't even a game, it's the gaming world's equivalent of a YouTube prank. And the worst part about it is that a couple of missions later you switch characters to someone who doesn't even have the ability to sprint. So then why was it removed in the first place? Not that it really matters anyway because moving fast makes it even more difficult to navigate with all the colliding into objects you'll be doing. You don't even get the ability to sprint until halfway through the game and when you get it it's worse than walking! Do you need it for some specific task or puzzle? NO! You just randomly get the ability to sprint for no apparent reason. And when you do jog, God help you if you want to turn around corners because the game seems to be made up of nothing but a bunch of really small invisible walls surrounding EVERY single object in the game. It's like the worlds most frustrating wind-up toy. If you ever stop moving you have to do that short walk again every single time before working your way back up to a jog. To add to the movement complaints (because I have a lot of them), whenever you want to move somewhere you first start out walking really slowly for an agonizing second and a half before starting a jog at a comfortable pace. It's truly a unique situation when simply moving your character around is a challenging mini-game within the game itself. Simple acts such as picking up items, opening doors and jumping small ledges become challenging tasks. The movement is sluggish and unreliable to the point of bafflement that it could even reach this level of terribleness. The Boaz boss fight was like playing Dark Souls with bad controls and slow movement and there are so many graphical glitches that the game feels like it's being held together by paper mache. I honestly think it's the most horrible game I've ever played. Tomb Raider (VI): The Angel of Darkness is the worst thing ever made by a human. Subreddit Banner edited for r/TombRaider by /u/JadedDarkness
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Meagan Marie, Community & Communication Manager at Crystal Dynamics Please don't flair text posts as 'Self-submission'. 'Self-submission' flair: This flair is reserved for artwork or videos created by you. Moderators can remove posts and comments at their discretion. With the greatest british archaeologist adventurer, Lara Croft. ? Celebrating 25 years of Tomb Raiding ? Games, Movies, Comics, Animated shows, mobile games, everything. Welcome to the Tomb Raider Subreddit where we discuss everything related to Tomb Raider starring Lara Croft - from her adventures in video-games to her expeditions in movies, this is the place to discuss the Tomb Raider franchise!